There are plenty of scenarios that you’ll find yourself in. There’s plenty of flavor added to the world with random encounters, a good bit of variety in terms of collecting power-ups, clearing enemy camps, and the loop of scavenging supplies to get you to your next objective. Days Gone isn’t just heading from checkpoint to checkpoint though. It can be a little much at times as Bend leans in on this aspect of the game, leaving you with little health or ammunition to take on human enemies or a Freaker horde. The world in Days Gone does indeed make you feel that resources are finite, with weapon ammunition, healing items, gasoline, and other items needed to be constantly scavenged for. What really sets Days Gone apart from other games in this genre is the deeper crafting and survival elements of the game. They can wait for nightfall or daybreak to tackle missions depending on the circumstance and they’ll need to always be mindful of their supplies on hand. Players can use stealth and brazen approaches to complete missions or any combination or degree of either. Whatever the task at hand, there are numerous ways to tackle it though. You will essentially be looking at a map of the world, plotting your course and then following a line to get to your destination. There are plenty of things to collect and there is a nice variety of mission types and random events that you’ll encounter to make the world feel alive. If you’ve played an open world game in the past five years, you kind of know what to expect here with Days Gone. So Bend Studio’s job is to make this their own and for the most part they succeed in doing so by making a complicated cast of characters in this bleak world. nature narrative that accompanies most apocalyptic zombie games/movies/media is one that is familiar. By no means is this some type of narrative that we’ve never heard. Taking missions for money, killing whomever needs to be killed if the price is right. In the modern day, Deacon is a bounty hunter. You’ll quickly find that the different factions of the world are not only trying to survive from being mauled by these Freakers, but are also at war with one another. The in-game map is littered with landmarks and icons that represent main missions, side missions, extermination missions, and camp clearout missions that each fill in the blanks in terms of story. There are numerous storylines constantly unfolding, but Days Gone does not reinvent the wheel here. During the outbreak, Deacon loses his wife and the story picks up around two years after these events. John, an outlaw biker who has survived a pandemic that has turned people into zombie creatures called Freakers. While it’s by no means the pinnacle of the genre, what it is is a good old fashioned single player experience that allows you to take in the game at your own pace.ĭays Gone tells the story of Deacon St. It features a big, beautiful open world with plenty to sink your teeth into when it comes to progression, collectibles, mission types, and story beats. Days Gone is a smartly designed open world game with strong survival and crafting elements with the zombie apocalypse backdrop playing the perfect host for this type of game. Despite a pre-release window that saw fading hype and some negativity being thrown at Sony Bend’s open world take on the zombie apocalypse, the game was seemingly written off by many ahead of release. While the generation may be winding down, Days Gone steps in to fill this void of exclusives for the PlayStation 4 and does a pretty damn good job of it all things considered. With over a quarter of 2019 in the rear-view, there hasn’t been much on this front though. Sony has rarely made a misstep in this generation, releasing hit after hit that can only be played on their flagship console - God of War, Spider-Man, Bloodborne, Uncharted… the list goes on and on. When you think of PlayStation Exclusives there is a general level of quality that’s come to be expected out of these games.
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